Team Project

๐„ช

UE5

๐„ช

08 / 2025 - 11 / 2025

Dead Man's Hand

For this project, I was responsible for creating the dithering shader, procedurally generating the town, and creating all of the boss fight VFX! I was also responsible for all environment layout and lighting.

Here is the trailer!

Play our game here!

(Card game VFX)

(Drunkard fight VFX)

(Priest fight VFX)

(Banker fight VFX)

(Dealer fight VFX)

I really loved this project because it was my first time making a large game with a team! We all had very different skill sets but worked so well together. In addition, we all got to be involved in the story-making and planning process. I can't wait for my next game like this!

Project Dev Logs

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